The Joker Fun House Game

An action-packed game of teamwork and special powers!

Where to Buy

game contents

Ages: 4+
Number of Players: 2 or more

Download Game Rules PDF

Calling all Super Friends: The Joker is up to his usual tricks, and he must be stopped! Superman, The Flash, Green Lantern, and Batman team up, calling on their special powers — X-ray vision, lightning speed, force fields, and the Batarang — to dodge The Joker’s gags and stop him in his tracks before he reaches the getaway car. The Fun House game board is supercharged with preschool play power: a wacky rolling ball, secret messages, and a launching Batarang will draw young super heroes into the action!

Promotes:
  • Shape identification and puzzle building
  • Fine motor skills
  • Sorting and matching
Product Contents
  • 1 Game Board
  • 1 Ramp
  • 5 Movers
  • 5 Mover Bases
  • 1 Ball
  • 1 Batman™ Launcher
  • 1 Dart
  • 1 Green Lantern Net
  • 1 Superman™ Mask
  • 20 Cards
  • 2 Spinners
  • 1 Rules Manual

DC SUPER FRIENDS and all related characters and elements are trademarks of and © DC Comics.
(s12)